Difference between revisions of "ColorDNA"
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(Created page with "ColorDNA is an experimental work in progress feature for UMA. On Github there is a branch for it with the new feature files. New or modified files are: "Assets/UMA/Core/St...") |
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Revision as of 23:50, 20 February 2018
ColorDNA is an experimental work in progress feature for UMA. On Github there is a branch for it with the new feature files.
New or modified files are:
"Assets/UMA/Core/StandardAssets/UMA/Atlas/AtlasNormalShader.shader" - new texture normal merging shader
"Assets/UMA/Core/StandardAssets/UMA/Scripts/ColorDnaAsset.cs"
"Assets/UMA/Core/StandardAssets/UMA/Scripts/ColorDnaConverterBehaviour.cs"
"Assets/UMA/Core/StandardAssets/UMA/Scripts/Editor/ColorDnaAssetEditor.cs"
Muscularity Example
In this example we will set up an UMA to blend between two normal maps (one smooth and one muscled) to be able to make the appearance of the UMA transition between smooth and muscled.