Difference between revisions of "TPose"

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After configuring your avatar definition on your race's fbx file.  Select to highlight the fbx in your project view.  Then go to the top toolbar menu and select "UMA->Extract T Pose".  This will generate a new Tpose folder with your extract Tpose asset in it.  This is used and assigned in your RaceData asset.
 
After configuring your avatar definition on your race's fbx file.  Select to highlight the fbx in your project view.  Then go to the top toolbar menu and select "UMA->Extract T Pose".  This will generate a new Tpose folder with your extract Tpose asset in it.  This is used and assigned in your RaceData asset.
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[[File:TPose01.jpg]]

Latest revision as of 06:20, 28 January 2018

A TPose asset is used to store the t pose information needed by mecanim for a specific skeleton setup. The T pose asset is also used by an UMA race in the RaceData so that the mecanim avatar is set up correctly for use with animation.

Extracting the T Pose

After configuring your avatar definition on your race's fbx file. Select to highlight the fbx in your project view. Then go to the top toolbar menu and select "UMA->Extract T Pose". This will generate a new Tpose folder with your extract Tpose asset in it. This is used and assigned in your RaceData asset.

TPose01.jpg